AI Insights · Timothy · January 2022
Top 5 2D Realistic Games in Oman for Q4 2021
Discover the performance trends of the top 5 2D realistic games on a unified platform in Oman for the fourth quarter of 2021, including weekly downloads, revenue, and active users.
The fourth quarter of 2021 saw notable performance trends for the top 5 2D realistic games in Oman across both iOS and Android platforms. Here’s a detailed look at their performance metrics.
8 Ball Pool™
8 Ball Pool™ by Miniclip.com experienced fluctuations in weekly revenue, with a peak of approximately $2.1K in the final week of December. Weekly downloads ranged between 1.9K to 3.8K, showing a slight decline over the quarter. Weekly active users consistently hovered around 60K, peaking at 67.9K at the start of the quarter.
Dream League Soccer 2024
Dream League Soccer 2024 from First Touch Games Ltd. saw a significant increase in weekly revenue, reaching about $1.7K in the last week of December. Weekly downloads ranged from 1.6K to 3.3K, with a notable rise in early December. Weekly active users remained relatively stable, fluctuating between 29K to 33K throughout the quarter.
Carrom Pool: Disc Game
Carrom Pool: Disc Game by Miniclip.com had a steady revenue trend, peaking at $437 in early November. Weekly downloads varied between 1.2K to 2.2K, with a general decline towards the end of December. Active users showed a downward trend, starting at 48.1K and ending the quarter at around 39.3K.
Classic Number Jigsaw
Classic Number Jigsaw by Vnstart LLC, despite having no revenue data, saw a significant number of downloads, peaking at 7.6K in late November. Active users also showed a strong presence, reaching a high of 10.1K in early December, before stabilizing around 4.5K by the end of the quarter.
The Ants: Underground Kingdom
The Ants: Underground Kingdom from ChengDu Starunion Interactive Entertainment Technology Co., Ltd. had a peak weekly revenue of $651 in early November. Weekly downloads saw a rise from 214 to 2.2K towards the end of the quarter. Active users grew steadily, starting at 2.6K and peaking at 3.4K in mid-December.
For more detailed insights and data, visit Sensor Tower.